Domingo, 19 Noviembre, 2017


EA makes 'Star Wars: Battlefront II' heroes easier to earn amid backlash

Star Wars Battlefront 2 is released for PS4 Xbox One and PC on 17 November Star Wars Battlefront 2 is released for PS4 Xbox One and PC on 17 November
Orlondo Matamoros | Noviembre 14, 2017, 18:50

A post by EA on community news site Reddit, explaining the reasons for the original rule, has become the most "down-voted" in the site's history.

But once you get into the meat of the game, there is a lot more to unpack than it first appears. One Reddit user responded by saying: "Locking iconic characters behind credit walls that will take dozens of hours to get one is just insane, especially when I am willing to bet you have tons of heroes planned which will be behind similar paywalls?" This is why it's interesting to hear them promote the free single-player DLC coming to the game, which has excited some fans.

"This amount will make earning these heroes an achievement, but one that will be accessible for all players", it said.

It's unclear what, exactly, about EA's comment prompted the unprecedented negative reaction, but a since-deleted tweet from a member of Battlefront 2's community engagement team may have added fuel to the fire.

The reviews have been mixed so far, but the fan response has been nearly universally negative: EA has an uphill battle to win back Star Wars fans, and it might be too late to bring Battlefront 2 back from the dead. There will be a Reddit AMA on Wednesday featuring leads from the development team where they will answer questions about the current state of the game. You can expect EA to continue to change the credit cost of heroes going forward. The company has now thanked that particular community for its passion.

Many players said it was unfair as the gaming required worked out at around 40 hours per character, unless they paid. This of course is built around the game's entire business model, which entices player to pay early to gain access without having to grind those 40 hours.

Furthermore, Battlefront II is yet another title that uses loot crates as a gameplay mechanic to obtain items and upgrades, thus making it much harder to actually progress and obtain the desired characters since players would also spend game money on what are basically lottery boxes. It's a complex system, but one you'll likely want to understand before diving into the game-or deciding whether it's worth a purchase. With that said, Star Wars Battlefront II will be an ever-changing experience. GearsOfBiz critic Alessandro Fillari scored the game a 6/10 and wrote, "While its main narrative feels unresolved, and the general loop of the multiplayer carries a number of issues, Battlefront II still manages to evoke that same sense of joy and excitement found in the core of what the series is all about". "And we are engaged in that conversation, engaging with our players on a daily basis as we think about that".

Following the backlash for Battlefront II, some EA developers have received personal attacks and death threats, according to CNBC.